
All of the provinces in CK2 have been painstakingly remapped against current EU4 map, and if there are mismapped spots please contact us.
Converter attempts to be very careful there as well, resolving collisions by looking at which ruler developed their land the most, or has maybe built a great wonder in the province.
For those countries in scope of CK2, conversion treads lightly, only updating necessary elements, eg. This applies to county histories as well - most countries will have a history (monarchs, leaders, advisors) identical to EU4 if they start at 1444.11.11 bookmark If a country's not in scope of CK2, it is untouched. Converter tries to alter the map as little as possible against vanilla. Starting before 1066 will require the player to embrace Feudalism institution as it canonically starts at 1066. Players starting earlier will have to wait for 1453 to begin with regular tech progression as technology during CK2 era does not change much. Converter supports two starting bookmarks - 1444.11.11 and the date of conversion. Without front-end (running the converter manually), mod will be exported to converter's output/ folder, and will have to be moved manually by user. Using the front-end, the mod will be copied to EU4 mod/ directory located in users' documents, usually C:\Users\User\Documents\Paradox Interactive\Europa Universalis IV\mod. Converter supports compressed save games. Europa Universalis IV, with optional expansions, latest version is required. Crusader Kings II with optional expansions, latest version is required. 1.3.6 Buildings, Development and Wondersįeatures Requirements.
1.3.5 Diplomacy, Vassals, Tributaries and Personal Unions. 1.3.4 Advisors, Rulers, Queens and Heirs. We may also include links to affiliate stores, which gives us a small commission if you purchase anything via them. Keep updated on the latest PC Gaming news by following GameWatcher on Twitter, checking out our videos on YouTube, giving us a like on Facebook, and joining us on Discord. While we wait for the CK3 to EU4 converter mod, you'll find many other ways to spice up your time as a medieval lord in our list of the best Crusader Kings III mods. The last official Paradox save converter was released in 2013. The same team is also wrapping up work on an Imperator: Rome to Crusader Kings III converter "relatively soon". There's currently no release date for the upcoming CK3 to EU4 converter, which makes it safe to assume that it will be a while before we'll see it. The prospect of a CK3 to EU4 converter is sure to entice fans of both grand strategy games, as this type of mods allows them to essentially play a mega campaign that lets them build their legacy across a much broader time period.